The first mobile game that rewards you for getting off social media.

Your Squishy is stuck in the same loop you are.

Complete real-world focus missions, step away from social media, and return to restore a tiny world being consumed by The Algorithm.

The Enemy

The Algorithm took over their world.

It did not attack with monsters. It attacked with endlessness. One more scroll. One more video. One more notification.

Sound familiar?

The Mirror

They have the same scrolling problem we do.

Squishy turns your own phone problem into a world you can see. When you help your squishy escape the scroll, you start seeing your own life differently.

“Save your life by saving your Squishy.”
A cottage corrupted by static, restored to a warm lit home

Before · After

The Mechanic

Your focus restores the world.

Close the app. Go live. Return with Focus.

  1. 1 Choose a focus mission
  2. 2 Close the app
  3. 3 Live real life
  4. 4 Return with Focus
  5. 5 Restore your squishy’s home
Mossy the squishy with different moods

Mossy · the first squishy you save

The Relationship

Not production units.
Little lives.

Each squishy has a home, a mood, a memory, and a reason to be protected.

  • A home
  • A mood
  • A memory
  • A name

The Game

A cozy world that gets better when you leave.

Build homes. Care for squishies. Clear Algorithm static. Watch the world become warmer as your real-life focus grows.

A glimpse of Squishy gameplay

Development Roadmap

Built in public. Refined with purpose.

We’re currently in Alpha v1.1, testing the core concept, refining the emotional loop, and building toward a Q1 2027 launch.

  1. Concept

    Complete

    Defined the mission and world.

  2. Prototype

    Complete

    Built the first playable loop.

  3. Alpha v1.1

    You are here

    Testing whether the core idea truly works.

  4. Open Beta

    Planned

    Expanding testing and polishing the experience.

  5. Launch

    Q1 2027

    Release target for the full game.

Roadmap may evolve as we learn through testing.

Why It’s Different

The first mobile game where leaving is part of the gameplay.

Most games

“Stay here longer.”

12

Squishy

“Go live. Come back with Focus.”

Most games consume your attention. Squishy gives it back.

Be there when the squishies wake up.

Join the Lantern List and be the first to help restore a world worth saving.